Specialized video games such as arcade games, in which the video game components are housed in a large, coin-operated chassis, while common in the 1980s in video arcades, have gradually declined in use due to the widespread availability of affordable home video game consoles (e.g., Play Station 4 and Xbox One) and video games on desktop and laptop computers and smartphones.
The input device used for games, the game controller, varies across platforms.
Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets.
In the 2010s, the video game industry is of increasing commercial importance, with growth driven particularly by the emerging Asian markets and mobile games, which are played on smartphones.
Computer Space was followed in 1972 by the Magnavox Odyssey, the first home console.
Modeled after a late 1960s prototype console developed by Ralph H.
The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles.
These platforms range from large mainframe computers to small handheld computing devices.Arcade games often have brightly painted logos and images relating to the theme of the game.While most arcade games are housed in a vertical cabinet, which the user typically stands in front of to play, some arcade games use a tabletop approach, in which the display screen is housed in a table-style cabinet with a see-through table top.Common controllers include gamepads, joysticks, mouses, keyboards, the touchscreens of mobile devices and buttons.Players typically view the game on a video screen or television and there are often game sounds from loudspeakers.The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images.